To add it to the 3D scene, in the Contents pane, drag Flood_Zones_Campus from 2D Layers to 3D layers. Placing it below Building_Footprints. Make sure the other 2D layers are off.
If you cannot see the layer, right-click on the layer and select properties. Click Elevation and make sure the Features are set as "on the ground".
Click Flood_Zones_Campus. On the ribbon, click Appearance. Under Extrusion, choose Max Height as Extrusion Type. Select Height as the field of Extrusion. The Unit will be US Feet.
Click Flood_Zones_Campus. On the ribbon, click Appearance and from the Symbology drop-down menu choose Unique Values. In the Symbology pane, the value field is Id. Click Add all values. Change the color of id=0 as Apatite Blue with no border. The color for id=1 will be Sodalite Blue with no border.
Again select the Flood_Zones_Campus. On the ribbon, click Appearance. On Effects group, change the transparency to 30 percent.
This will be the result:
Using your mouse left click and V on the keyboard, navigate through the map. Zoom in to some buildings in different flood zones.
You can see how less Walker building is flooded compared to peripheral buildings on campus. Changing the height information flood elevation, you can have different results. If you are curious to see how the visualization changes, change the attribute values of Height field in the attribute table.