Summary and Tasks Reminder
In this introductory lesson, we went through a plethora of topics contributing to the excitement and opportunities that 3D modeling and VR have for the geospatial sciences but also for society at large. It is a legitimate question whether or not communication about places through time and space will be the same after 3D/VR technologies have entered mainstream fully. There are a lot of opportunities and there are still a lot of unknowns. The lack of content, despite a booming market, has been identified as the main obstacle for VR; geospatial sciences through 3D modeling developments are in an excellent position to play a key role as content providers and also benefit from a booming VR market in return. We are at the verge of a new era of information systems that will allow for the development of immersive experiences alongside classic visualization techniques.
In the next lesson, we will talk more about the different workflows that are in place or developing that allow for the creation of 3D content.
Reminder - Complete all of the Lesson 1 tasks!
You have reached the end of Lesson 1! Double-check the to-do list on the Lesson 1 Overview page to make sure you have completed all of the activities listed there before you begin Lesson 2.