GEOG 497
3D Modeling and Virtual Reality

Overview

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Overview

In this module, you will build a 2D map of the University Park campus including buildings, trees, roads, walkways, and a digital elevation model (DEM). You will learn how to convert 2D maps to 3D presentations. Then procedural symbology that we have created for you in CityEngine will be imported and applied to the 3D map to create a realistic scene.

Learning Outcomes

By the end of this lesson, you should be able to:

  • Explain options for 3D modeling within Arc GIS Pro
  • Understand ArcGIS Pro's integrated 2D–3D environment (Local and Global Scenes)
  • Convert a 2D map to a 3D scene
  • Explain 3D symbology
  • Extrude features to 3D symbology
  • Find an example of a 3D CityEngine/ArcGIS Pro model: campus model
  • Compare procedural modeling rules (.cga) vs procedural rule package (*.rpk)
  • Create a 3D model of elevation (DEM)
  • Create a 3D scene from a 2D building footprints of campus-based on the DEM
  • Employ a procedural rule symbology based on the rule package
  • Link procedural rule symbology to attributes table
  • Distinguish static modeling from procedural modeling
  • Restructure the map and represent the 3D scene based on the imported model

Lesson Roadmap

Lesson Roadmap
To Read
  • Lesson 5 Content
To Do
  • Discussion: Reflection (3D Modeling)
  • Assignment: ArcGIS Pro
  • Assignment: Reflection Paper

Questions?

If you have any questions, please post them to our "General and Technical Questions" discussion (not e-mail). I will check that discussion forum daily to respond. While you are there, feel free to post your own responses if you, too, are able to help out a classmate.