Walkthrough: Using Unity to Build a Stand-Alone Windows Application
Introduction
In this walkthrough, we will use Unity to build a stand-alone Windows application from a SketchUp model. It will be a rather simple application, just featuring a keyboard-controlled camera that allows for steering the camera in a 3D scene with a single building.
Close Unity for now and download the Old Main model we are going to use here as a SketchUp .skp file. You should still have the Unity project “MyFirstUnityProject” from the beginning of the lesson with just an empty scene ("SampleScene" in the scenes folder). This is what we will use for this walkthrough. The first task we have to solve is to export the 3D model from SketchUp into Unity.
Note: If the Old main model is too heavy for your personal computer, you can use the model for Walker Laboratory.